Pictos: 210 entries from the Clair Obscur Wiki
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Every page in the wiki’s Pictos category, with the Lumina effect, Lumina cost, listed stats, and source location the page gives. No tier list and no invented effects.
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Each letter opens a plain index of its Pictos. The Lumina view sorts the same entries by effect.
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210 Pictos
| Pictos | Lumina effect | LP | Listed stats | Source location | Wiki page |
|---|---|---|---|---|---|
| Accelerating Heal | Healing an ally also applies Rush for 1 turn. | 5 | HP 329 · SPD 65 | The Continent | Wiki |
| Accelerating Last Stand | Gain Rush if fighting alone. | 3 | HP 168 · SPD 34 | Hidden Gestral Arena (Bertrand Big Hands) | Wiki |
| Accelerating Shots | 20% chance to gain Rush on Free Aim shot. | 3 | HP 4,869 · DEF 301 | Flying Manor, Fusoka | Wiki |
| Accelerating Tint | Healing Tints also apply Rush. | 5 | HP 2,162 · SPD 434 | Endless Night Sanctuary, Anthonypo | Wiki |
| Aegis Revival | +1 Shield on being revived. | 5 | DEF 1,990 · SPD 672 | Spring Meadows; Renoir's Drafts, Grour | Wiki |
| Alternating Critical | On Critical hit, 100% increased damage of the next non-Critical hit. | 10 | SPD 293 · CRIT 50% | Verso's Drafts | Wiki |
| Anti-Blight | Immune to Blight. | 10 | HP 1,897 · DEF 949 | The Reacher, Eragol; The Continent, Chromatic Portier | Wiki |
| Anti-Burn | Immune to Burn. | 15 | HP 1,602 · DEF 801 | Frozen Hearts (Gargant); Flying Manor (Gargant) | Wiki |
| Anti-Charm | Immune to Charm. | 10 | HP 599 · DEF 240 | Sirène's Coliseum, Tisseur | Wiki |
| Anti-Freeze | Immune to Freeze. | 15 | HP 1,464 · DEF 733 | Frozen Hearts, Glacier Falls Paint Cage | Wiki |
| Anti-Stun | Immune to Stun. | 5 | HP 2,757 · DEF 1,572 | Chromatic Pétank | Wiki |
| AP Discount | Skills cost 1 less AP. | 30 | SPD 1,055 | Najabla | Wiki |
| At Death's Door | Deal 50% more damage if Health is below 10%. | 5 | DEF 1,817 · CRIT 34% | Stone Wave Cliffs (Lampmaster); Painting Workshop (Lampmaster) | Wiki |
| Attack Lifesteal | Recover 15% Health on Base Attack. | 15 | HP 88 · CRIT 4% | Ancient Sanctuary, Sanctuary Maze | Wiki |
| Augmented Aim | 50% increased Free Aim damage. | 3 | SPD 39 · CRIT 5% | Flying Waters; Jujubree at the Gestral Village | Wiki |
| Augmented Attack | 50% increased Base Attack damage. | 7 | DEF 8 · SPD 10 | Spring Meadows, Chromatic Lancelier | Wiki |
| Augmented Counter I | 25% increased Counterattack damage. | 3 | HP 95 · CRIT 4% | Flying Waters, Bourgeon; Renoir's Drafts, Grour | Wiki |
| Augmented Counter II | 50% increased Counterattack damage. | 5 | DEF 208 · CRIT 15% | Visages' Island, Chromatic Ramasseur | Wiki |
| Augmented Counter III | 75% increased Counterattack damage. | 7 | DEF 733 · CRIT 23% | Lumière (Chromatic Échassier); Frozen Hearts (Danseuse Teacher) | Wiki |
| Augmented First Strike | 50% increased damage on the first hit. Once per battle. | 5 | SPD 1,008 · CRIT 18% | Esquie's Nest, François; Renoir's Drafts, Grour | Wiki |
| Auto Death | Kill self on battle start. | 1 | CRIT 26% | Yellow Harvest, Pinabby | Wiki |
| Auto Powerful | Apply Powerful for 3 turns on battle start. | 10 | SPD 241 · CRIT 20% | Floating Cemetery (Unfinished Chalier) | Wiki |
| Auto Regen | Apply Regen for 3 turns on battle start. | 10 | DEF 479 | Sirène's Coliseum, Dancing Classes | Wiki |
| Auto Rush | Apply Rush for 3 turns on battle start. | 10 | SPD 112 · CRIT 7% | Old Lumière, Left Street | Wiki |
| Auto Shell | Apply Shell for 3 turns on battle start. | 10 | HP 411 | Stone Wave Cliffs (Unfinished Hexga) | Wiki |
| Base Shield | +1 Shield if not affected by any Shield on turn start. | 20 | SPD 378 · CRIT 11% | The Chosen Path | Wiki |
| Beneficial Contamination | +2 AP on applying a Status Effect. Once per turn. | 15 | DEF 274 · SPD 135 | Falling Leaves, Persik | Wiki |
| Break Specialist | Break damage is increased by 50%, but base damage is reduced by 20%. | 1 | HP 2,705 · SPD 546 | Flying Manor, Fusoka | Wiki |
| Breaker | 25% increased Break damage. | 10 | SPD 26 · CRIT 9% | Ancient Sanctuary, Ultimate Sakapatate | Wiki |
| Breaking Attack | Base Attack can Break. | 10 | SPD 154 · CRIT 17% | The Monolith (Clair Obscur) | Wiki |
| Breaking Burn | 25% increased Break damage on Burning enemies. | 5 | SPD 243 · CRIT 9% | The Continent | Wiki |
| Breaking Counter | 50% increased Break damage on Counterattack. | 3 | SPD 43 · CRIT 10% | Stone Wave Cliffs, Entrance | Wiki |
| Breaking Death | Fully charge enemy's Break Bar on death. | 5 | SPD 586 · CRIT 33% | The Continent, Thunder Évêque | Wiki |
| Breaking Shots | 50% increased Break damage with Free Aim shots. | 1 | SPD 43 · CRIT 10% | Stone Wave Cliffs, Tide Caverns | Wiki |
| Breaking Slow | 25% increased Break damage against Slowed enemies. | 5 | SPD 162 · CRIT 17% | The Continent | Wiki |
| Burn Affinity | 25% increased damage on Burning targets. | 10 | SPD 439 · CRIT 12% | Frozen Hearts | Wiki |
| Burning Break | Apply 3 Burn stacks on Breaking a target. | 3 | HP 1,541 · CRIT 24% | Frozen Hearts, Glacial Falls | Wiki |
| Burning Death | Apply 3 Burn to all enemies on Death. | 5 | SPD 546 · CRIT 32% | Danseuse | Wiki |
| Burning Mark | Apply Burn on hitting a Marked enemy. | 15 | HP 44 · DEF 32 | Ancient Sanctuary, Entrance | Wiki |
| Burning Shots | 20% chance to Burn on Free Aim shot. | 3 | SPD 1,376 · CRIT 8% | Spring Meadows (Indigo Tree); Sacred River (Gestral Merchant); Monoco's Station (Grandis Merchant) | Wiki |
| Charging Alteration | +10% of a Gradient Charge on applying a Buff. Once per turn. | 10 | DEF 1,501 · SPD 546 | Flying Manor | Wiki |
| Charging Attack | +15% of a Gradient Charge on Base Attack. | 7 | SPD 266 · CRIT 22% | The Reacher, Mountain | Wiki |
| Charging Burn | +20% of a Gradient Charge on applying Burn. Once per turn. | 10 | HP 3,152 · SPD 639 | Renoir's Drafts, Golden Tree | Wiki |
| Charging Counter | +10% of a Gradient Charge on Counterattack. | 10 | HP 1,333 · DEF 647 | The Reacher, Mountain | Wiki |
| Charging Critical | +20% of a Gradient Charge on hitting a Critical Hit. Once per turn. | 10 | DEF 1,891 · CRIT 35% | Renoir's Drafts, Golden Tree | Wiki |
| Charging Mark | +20% of a Gradient Charge on hitting a Marked target. Once per turn. | 10 | SPD 413 · CRIT 27% | Endless Night Sanctuary, Anthonypo | Wiki |
| Charging Stun | +5% of a Gradient Charge on hitting a Stunned enemy. | 5 | HP 922 · SPD 182 | Lumière, Shattered Alley | Wiki |
| Charging Tint | +5% of a Gradient Charge on using an item. | 2 | HP 329 · DEF 122 | The Continent | Wiki |
| Charging Weakness | +15% of a Gradient Charge on hitting a Weakness. Once per turn. | 5 | SPD 280 · CRIT 23% | The Reacher, Eragol | Wiki |
| Cheater | Always play twice in a row. | 40 | HP 1,198 · SPD 400 | The Continent (Sprong) | Wiki |
| Clea's Death | On death, allies gain 25% increased damage until they die. | 15 | SPD 726 · CRIT 37% | Najabla | Wiki |
| Clea's Life | On turn start, if no damage taken since last turn, recover 100% Health. | 30 | HP 5,591 | Flying Manor, Clea | Wiki |
| Cleansing Tint | Healing Tints also remove all Status Effects from the target. | 5 | HP 778 · DEF 319 | Spring Meadows (Évêque); The Monolith (Tainted Meadows Évêque) | Wiki |
| Combo Attack I | Base Attack has 1 extra hit. | 10 | SPD 93 · CRIT 6% | Forgotten Battlefield (Dualliste) | Wiki |
| Combo Attack II | Base Attack has 1 extra hit. | 20 | SPD 836 · CRIT 16% | The Monolith, Chromatic Clair Obscur | Wiki |
| Combo Attack III | Base Attack has 1 extra hit. | 30 | SPD 619 · CRIT 14% | Dark Gestral Arena, Defeat all Chromatic Sakapatates | Wiki |
| Confident | Take 50% less damage, but can't be healed. | 20 | SPD 519 · CRIT 31% | Hexga | Wiki |
| Confident Fighter | Deal 30% more damage, but can't be healed. | 15 | HP 222 · CRIT 20% | Visages' Island, Joy Vale | Wiki |
| Consuming Attack | Base attack consumes up to 100 Burns to deal 10% more damage per Burn consumed. | 10 | SPD 836 · CRIT 16% | Najabla | Wiki |
| Critical Break | 25% increased Break damage on Critical hits. | 5 | SPD 203 · CRIT 8% | The Continent | Wiki |
| Critical Burn | 25% increased Critical Chance on Burning enemies. | 5 | SPD 413 · CRIT 27% | Spring Meadows, Grand Meadow; Endless Night Sanctuary, Anthonypo | Wiki |
| Critical Moment | 50% increased Critical Chance if Health is below 30%. | 5 | SPD 26 · CRIT 7% | Gestral Village (Jujubree) | Wiki |
| Critical Stun | 100% Critical Chance on hitting a Stunned target. | 5 | DEF 681 · CRIT 23% | Sacred River, Gestral Merchant | Wiki |
| Critical Vulnerability | 25% increased Critical Chance on Defenceless enemies. | 5 | DEF 116 · SPD 62 | The Continent | Wiki |
| Critical Weakness | 25% increased Critical Chance on Weakness. | 5 | SPD 670 · CRIT 14% | Endless Tower, Stage 6, Trial 3 | Wiki |
| Damage Share | 50% damage taken is redirected to other allies (if possible). | 30 | HP 2,612 · DEF 1,489 | Licorne | Wiki |
| Dead Energy I | +3 AP on killing an enemy. | 2 | SPD 162 · CRIT 17% | The Continent | Wiki |
| Dead Energy II | +3 AP on killing an enemy. | 2 | SPD 162 · CRIT 7% | Spring Meadows (Abandoned Expeditioner flag) | Wiki |
| Death Bomb | On Death, deal damage to all enemies. | 5 | SPD 43 · CRIT 10% | Yellow Harvest (Harvester's Hollow) | Wiki |
| Defensive Mode | On receiving damage, consume 1 AP to take 30% less damage, if possible. | 1 | HP 216 · DEF 71 | Stone Wave Cliffs (Basalt Waves) | Wiki |
| Dodger | Gain 1 AP on Perfect Dodge. Once per turn. | 1 | SPD 12 · CRIT 3% | Spring Meadows (Portier) | Wiki |
| Double Burn | On applying a Burn stack, apply a second one. | 30 | SPD 399 · CRIT 11% | Visages' Island (Anger Vale); Sacred River (Gestral Merchant) | Wiki |
| Double Mark | Mark requires 1 more hit to be removed. | 20 | SPD 236 | Sirène's Coliseum (Klaudiso) | Wiki |
| Double Third | Every third hit of a Skill deals double damage. | 10 | HP 2,757 · SPD 279 · CRIT 16% | Barbasucette / Machinapieds | Wiki |
| Draining Cleanse | Consume 1 AP to prevent Status Effects application, if possible. | 15 | HP 2,000 · DEF 324 | The Reacher (Entrance) | Wiki |
| Effective Heal | Double all Heals received. | 30 | HP 284 · DEF 341 | Sirène's Coliseum (Dancing Classes) | Wiki |
| Effective Support | +2 AP on using an item. | 5 | HP 721 · SPD 142 | The Continent | Wiki |
| Empowered Healer | Using a Healing Skill gives 50% more damage for 1 turn. | 10 | HP 2,757 · CRIT 32% | Najabla | Wiki |
| Empowering Attack | Gain Powerful for 1 turn on Base Attack. | 10 | SPD 399 · CRIT 11% | Spring Meadows (Indigo Tree); Sacred River (Gestral Merchant) | Wiki |
| Empowering Break | Gain Powerful on Breaking a target. | 3 | SPD 546 · CRIT 32% | Flying Manor (Northwest Path) | Wiki |
| Empowering Dodge | 5% increased damage for each consecutive successful Dodge. Can stack up to 10 times. | 5 | SPD 162 · CRIT 17% | The Continent | Wiki |
| Empowering Jumps | Counters deal 100% more damage for each successful Jump Counter this turn. | 5 | DEF 1,654 · CRIT 33% | Verso's Drafts | Wiki |
| Empowering Last Stand | Gain Powerful if fighting alone. | 3 | HP 168 · CRIT 10% | Hidden Gestral Arena (Julien Tiny Head) | Wiki |
| Empowering Parry | Each successful Parry increases damage by 5% until end of the following turn. Taking any damage removes this buff. | 5 | SPD 162 · CRIT 17% | The Monolith (Tainted Hearts, Paint Cage); Flying Manor (Fusoka) | Wiki |
| Empowering Tint | Healing Tints also apply Powerful. | 5 | HP 2,705 · SPD 546 | Forgotten Battlefield (Battlefield); Endless Tower (Stage 8, Trial 3) | Wiki |
| Energetic Healer | +2 AP on Healing an ally. Once per turn. | 5 | DEF 1,426 · SPD 519 | Flying Manor (Southeast path) | Wiki |
| Energising Attack I | +1 AP on Base Attack. | 10 | SPD 958 · CRIT 18% | Yellow Harvest (Glaise); Painting Workshop (Lampmaster) | Wiki |
| Energising Attack II | +1 AP on Base Attack. | 15 | DEF 120 · SPD 177 | Sirène's Coliseum (Klaudiso) | Wiki |
| Energising Break | +3 AP on Breaking a target. | 3 | SPD 14 · CRIT 7% | Flying Waters (Lumièran Streets) | Wiki |
| Energising Burn | +1 AP on applying Burn. Once per turn. | 10 | DEF 401 · SPD 321 | Frozen Hearts (Chromatic Veilleur) | Wiki |
| Energising Cleanse | Dispel the first negative Status Effect received and gain 2 AP. | 10 | HP 1,166 · DEF 160 | The Monolith (Mistra) | Wiki |
| Energising Death | On death, +4 AP to allies. | 5 | DEF 771 · SPD 308 | Forgotten Battlefield (Fort Ruins); Monoco's Station (Grandis Merchant) | Wiki |
| Energising Gradient | +1 AP per Gradient Charge consumed. | 10 | SPD 293 · CRIT 10% | The Continent (Frost Évêque) | Wiki |
| Energising Heal | On Healing an ally, also give 2 AP. | 10 | HP 206 · SPD 41 | The Continent | Wiki |
| Energising Jump | +1 AP on Jump Counterattack | 5 | HP 44 · SPD 29 | Ancient Sanctuary (Entrance) | Wiki |
| Energising Pain | No longer gain AP on Parry. +1 AP on getting hit. | 10 | HP 3,855 · DEF 713 | Greatsword Cultist | Wiki |
| Energising Parry | +1 AP on successful Parry. | 15 | HP 6,303 | Forgotten Battlefield (Chromatic Luster); Sacred River (Gestral Merchant); Renoir's Drafts (Grour) | Wiki |
| Energising Powerful | Give 2 AP on applying Powerful. | 10 | DEF 373 · SPD 173 | Lumière (Act III, Harbour) | Wiki |
| Energising Revive | +3 AP to all allies when revived. | 5 | HP 270 · DEF 96 | Stone Wave Cliffs Cave (Chromatic Hexga) | Wiki |
| Energising Rush | Give 2 AP on applying Rush. | 10 | DEF 801 · SPD 321 | Endless Tower (Stage 2, Trial 3) | Wiki |
| Energising Shell | Give 2 AP on applying Shell. | 10 | DEF 319 · SPD 154 | The Continent | Wiki |
| Energising Shots | 20% chance to gain 1 AP on Free Aim shot. | 10 | SPD 779 · CRIT 16% | Flying Manor (Northwest path) | Wiki |
| Energising Start I | +1 AP on battle start. | 5 | HP 320 | The Continent | Wiki |
| Energising Start II | +1 AP on battle start. | 10 | HP 175 | Ancient Sanctuary (Sanctuary Maze) | Wiki |
| Energising Start III | +1 AP on battle start. | 15 | HP 320 | Not listed | Wiki |
| Energising Start IV | +1 AP on battle start. | 20 | HP 513 | Forgotten Battlefield (Main Gate) | Wiki |
| Energising Stun | +1 AP on hitting a Stunned target with a Skill. | 10 | SPD 519 · CRIT 31% | Flying Manor (Northeast path) | Wiki |
| Energising Turn | +1 AP on turn start. | 20 | SPD 1,277 | Sacred River (Gestral Merchant); Renoir's Drafts (Grour) | Wiki |
| Energy Master | Every AP gain is increased by 1. | 40 | HP 4,970 | The Continent (Serpenphare) | Wiki |
| Enfeebling Attack | Base Attack applies Powerless for 1 turn. | 10 | HP 389 · DEF 478 | The Monolith (Tainted Hearts) | Wiki |
| Enfeebling Mark | Marked targets deal 30% less damage. | 10 | DEF 102 · SPD 21 | Stone Wave Cliffs (Flooded Buildings) | Wiki |
| Exhausting Power | 50% increased damage when Exhausted. | 2 | HP 270 · DEF 96 | Stone Wave Cliffs Cave | Wiki |
| Exposing Attack | Base Attack applies Defenceless for 1 turn. | 10 | SPD 20 · CRIT 4% | Flying Waters (Noco) | Wiki |
| Exposing Break | Apply Defenceless on Break. | 5 | DEF 681 · SPD 280 | The Reacher (Eragol) | Wiki |
| Faster Than Strong | Always play twice in a row, but deal 50% less damage. | 10 | HP 876 · DEF 373 | Lumière (Act III, Création) | Wiki |
| Feint | Start each turn with 4 Barbapapa stacks. Every 5th hit with a Skill deals 600% more damage. | 15 | CRIT 66% | Monsieur Frappe | Wiki |
| First Life | 25% increased damage until death. 20% decreased damage on death. (Once) | 15 | DEF 4,722 | Chromatic Lampmaster | Wiki |
| First Offensive | First hit dealt and taken deals 50% more damage. | 5 | SPD 75 · CRIT 13% | Abbest Cave (Chromatic Abbest) | Wiki |
| First Strike | Play first. | 10 | SPD 41 · CRIT 10% | Stone Wave Cliffs (Entrance) | Wiki |
| Frenzy | Each successive Skill hit deals 10% more damage. | 20 | DEF 1,572 · SPD 557 | Licornapieds | Wiki |
| Fueling Break | Breaking a target also doubles its Burn amount. | 5 | SPD 507 · CRIT 31% | The Continent; Endless Tower (Stage 7, Trial 3) | Wiki |
| Full Strength | 25% increased damage on full Health. | 15 | HP 876 · DEF 373 | Lumière (Act III, Cribappa) | Wiki |
| Glass Canon | Deal 25% more damage, but take 25% more damage. | 10 | SPD 532 | Visages' Island (Sadness Vale); Sacred River (Gestral Merchant) | Wiki |
| Gradient Break | +50% of a Gradient Charge on Breaking a target. | 5 | SPD 434 · CRIT 28% | Endless Night Sanctuary (Entrance) | Wiki |
| Gradient Breaker | 50% increased Break damage with Gradient Attacks. | 5 | SPD 546 · CRIT 32% | Flying Manor (Fusoka) | Wiki |
| Gradient Fighter | 25% increased damage with Gradient Attacks. | 5 | SPD 182 · CRIT 18% | Lumière (Act III, Lumière's Gardens) | Wiki |
| Gradient Overcharge | On turn start, consume 3 Gradient Charges (if able) to deal 200% more damage this turn. | 15 | HP 5,514 | Verso's Drafts | Wiki |
| Gradient Parry | +5% of a gradient charge on Parry. | 10 | SPD 557 · CRIT 32% | Verso's Drafts | Wiki |
| Greater Defenceless | +15% to Defenceless damage amplification. | 15 | SPD 293 · CRIT 23% | The Monolith (Melosh) | Wiki |
| Greater Powerful | +15% to Powerful damage increase. | 10 | SPD 59 · CRIT 13% | Sirène's Coliseum (Klaudiso) | Wiki |
| Greater Powerless | +15% to Powerless damage reduction. | 15 | DEF 1,727 · SPD 597 | Endless Tower (Stage 10, Trial 3) | Wiki |
| Greater Rush | +25% to Rush Speed increase. | 10 | SPD 439 · CRIT 12% | Monoco's Station (Grandis Merchant) | Wiki |
| Greater Shell | +10% to Shell damage reduction. | 10 | HP 599 · DEF 240 | Sirène's Coliseum (Dancing Classes) | Wiki |
| Greater Slow | +10% to Slow Speed reduction. | 15 | DEF 647 · SPD 266 | Sky Island | Wiki |
| Healing Boon | Heal 15% HP on applying buff. | 10 | DEF 647 · SPD 266 | The Reacher (Foggy Area) | Wiki |
| Healing Counter | Recover 25% Health on Counterattack. | 10 | HP 751 | Old Lumière (Mandelgo) | Wiki |
| Healing Death | On death, the rest of the Expedition recover all Health. | 5 | SPD 78 · CRIT 13% | Old Lumière (Entrance) | Wiki |
| Healing Fire | Recover 25% Health when attacking a Burning target. Once per turn. | 10 | DEF 240 · SPD 118 | Sirène's Coliseum (Crumbling Path) | Wiki |
| Healing Mark | Recover 25% Health on hitting a Marked enemy. Once per turn. | 20 | DEF 65 | Gestral Village (Eesda) | Wiki |
| Healing Parry | Recover 3% Health on Parry. | 5 | HP 395 · DEF 152 | The Continent; Stone Quarry (Unfinished Troubadour) | Wiki |
| Healing Share | Receive 15% of all Heals affecting other characters. | 5 | HP 467 · CRIT 14% | Visages' Island (Blooraga) | Wiki |
| Healing Stun | Recover 5% Health on hitting a Stunned target. | 10 | HP 876 · SPD 173 | Lumière (Act III, Opera House) | Wiki |
| Healing Tint Energy | Healing Tints also give 1 AP. | 1 | HP 216 · DEF 71 | Stone Wave Cliffs (Flooded Buildings) | Wiki |
| Immaculate | 30% increased damage until a hit is received. | 10 | SPD 103 · CRIT 15% | Visages' Island (Mask Keeper) | Wiki |
| In Medias Res | +3 Shields on Battle Start, but max Health is halved. | 10 | DEF 1,310 · CRIT 13% | Dark Shores | Wiki |
| Inverted Affinity | Apply Inverted on self for 3 turns on battle start. 50% increased damage while Inverted. | 5 | HP 270 · CRIT 11% | Forgotten Battlefield (Kasumi) | Wiki |
| Last Stand Critical | 100% Critical Chance while fighting alone. | 3 | HP 168 · DEF 50 | Hidden Gestral Arena (Matthieu the Colossus) | Wiki |
| Longer Break | Breaks last 1 more turn but the target can't be broken twice. | 10 | HP 2,757 · DEF 786 · SPD 279 | Barbasucette / Machinapieds | Wiki |
| Longer Burn | Burn duration is increased by 2. | 15 | HP 2,570 · DEF 1,426 | Flying Manor (Fusoka) | Wiki |
| Longer Powerful | On applying Powerful, its duration is increased by 2. | 10 | HP 376 · CRIT 13% | Old Lumière (Mandelgo) | Wiki |
| Longer Rush | On applying Rush, its duration is increased by 2. | 10 | HP 778 · SPD 154 | The Continent | Wiki |
| Longer Shell | On applying Shell, its duration is increased by 2. | 10 | HP 2,757 · DEF 1,572 | Forgotten Battlefield (Chalier); The Reacher | Wiki |
| Marking Break | Apply Mark on Break. | 5 | SPD 434 · CRIT 28% | Endless Night Sanctuary (Anthonypo) | Wiki |
| Marking Shots | 20% chance to apply Mark on Free Aim shot. | 3 | SPD 26 · CRIT 2% | Flying Waters (Entrance) | Wiki |
| Painted Power | Damage can exceed 9,999. | 5 | HP 1,844 | The Monolith, The Paintress | Wiki |
| Painter | Converts all Physical damage to Void damage. | 10 | SPD 519 · CRIT 31% | Flying Manor (Northeast path) | Wiki |
| Perilous Parry | +1 AP on Parry, but damage received is doubled. | 5 | SPD 586 · CRIT 33% | Gold Chevalière | Wiki |
| Piercing Shot | 25% increased Free Aim damage. Free Aim shots ignore Shields. | 2 | HP 546 · CRIT 15% | Ancient Sanctuary (Gestral Totem) | Wiki |
| Powered Attack | On every damage dealt, try to consume 1 AP. If succesful, increase damage by 20%. | 10 | SPD 132 · CRIT 7% | Visages (Anger Vale) | Wiki |
| Powerful Heal | Healing an ally also applies Powerful for 1 turn. | 5 | HP 2,162 · SPD 434 | Endless Night Sanctuary (Anthonypo) | Wiki |
| Powerful Mark | Gain Powerful on hitting a Marked target. | 5 | SPD 779 · CRIT 16% | Flying Manor (Northwest path) | Wiki |
| Powerful On Shell | Apply Powerful on applying Shell. | 10 | DEF 874 · CRIT 25% | Sirène's Coliseum (Bénisseur) | Wiki |
| Powerful Revive | Apply Powerful for 3 turns when revived. | 3 | SPD 546 · CRIT 32% | The Continent (Chromatic Bruler); Flying Manor (Paint Cage) | Wiki |
| Powerful Shield | 10% increased damage per Shield Point on self. | 5 | SPD 651 · CRIT 14% | Endless Night Sanctuary (Anthonypo) | Wiki |
| Powerful Shots | 20% chance to gain Powerful on Free Aim shot. | 3 | HP 983 · DEF 44 | Gestral Village | Wiki |
| Pro Retreat | Allows Flee to be instantaneous. | 40 | HP 2,014 · SPD 406 | Sastro (find 9 Lost Gestrals) | Wiki |
| Protecting Attack | Gain Shell for 1 turn on Base Attack. | 10 | HP 3,081 · DEF 524 | Endless Night Sanctuary (Anthonypo) | Wiki |
| Protecting Death | On death, allies gain Shell. | 5 | HP 599 · SPD 118 | Not listed | Wiki |
| Protecting Heal | Healing an ally also applies Shell for 1 turn. | 5 | HP 1,403 · SPD 280 | Not listed | Wiki |
| Protecting Last Stand | Gain Shell if fighting alone. | 3 | HP 168 · DEF 50 | Hidden Gestral Arena (Dominique Giant Feet) | Wiki |
| Protecting Shots | 20% chance to gain Shell on Free Aim shot. | 3 | HP 4,869 · DEF 301 | Flying Manor | Wiki |
| Protecting Tint | Healing Tints also apply Shell. | 5 | HP 1,403 · DEF 681 | Not listed | Wiki |
| Quick Break | Play again on Breaking a target. | 3 | SPD 672 · CRIT 36% | Endless Night Sanctuary (Chromatic Bruler) | Wiki |
| Random Defense | Damage taken is randomly multiplied by as value between 50% and 200%. | 5 | CRIT 34% | Monolith (Tainted Sanctuary) | Wiki |
| Recovery | Recovers 10% Health on turn start. | 10 | HP 2,000 · DEF 324 | Red Woods (Unfinished Bénisseur) | Wiki |
| Rejuvenating Revive | Apply Regen for 3 turns when revived. | 3 | HP 546 · DEF 218 | Old Farm, Stone Wave Cliffs | Wiki |
| Revive Paradox | Play immediately when revived. | 5 | SPD 92 · CRIT 14% | Old Lumière (Chromatic Danseuse) | Wiki |
| Revive Tint Energy | Revive Tints also give 3 AP. | 10 | HP 1,333 · DEF 647 | Sacred River (Gestral Merchant) | Wiki |
| Rewarding Mark | +2 AP on dealing damage to a Marked target. Once per turn. | 5 | DEF 1,022 · SPD 140 | Flying Waters; Gestral Merchant (Sacred River) | Wiki |
| Roulette | Every hit has a 50% chance to deal either 50% or 200% of its damage. | 5 | DEF 34 · CRIT 9% | Gestral Gambler in the Gestral Village | Wiki |
| Rush On Powerful | Apply Rush on applying Powerful. | 10 | SPD 639 · CRIT 35% | Endless Tower (Stage 9, Trial 3); Renoir's Drafts (Golden Tree) | Wiki |
| Second Chance | Revive with 100% Health. Once per battle. | — | HP 3,981 · CRIT 15% | Monolith (Renoir) | Wiki |
| Shared Care | When Healing an ally, also Heal self for 50% of that value. | 10 | HP 206 · DEF 68 | Continent | Wiki |
| Shell On Rush | Apply Shell on applying Rush. | 10 | DEF 1,048 · SPD 413 | Endless Night Sanctuary (Anthonypo) | Wiki |
| Shield Affinity | 30% increased damage while having Shields, but receiving any damage always removes all Shields. | 15 | SPD 266 · CRIT 22% | Sacred River (Gestral Merchant) | Wiki |
| Shielding Death | On death, allies gain 3 Shield points. | 10 | DEF 801 · SPD 161 | The Crows (Chromatic Chapelier) | Wiki |
| Shielding Tint | Healing Tints also add 2 Shields. | 10 | HP 313 · DEF 116 | The Continent ([ Map]) | Wiki |
| Shortcut | Immediately play when falling below 30% Health. Once per battle. | 5 | SPD 672 · CRIT 36% | Not listed | Wiki |
| Slowing Attack | Apply Slow on Attack | 10 | HP 2,757 · SPD 557 | Verso's Drafts | Wiki |
| Slowing Break | Apply Slow on Break. | 5 | DEF 1,501 · SPD 546 | Flying Manor (Fusoka) | Wiki |
| Sniper | First Free Aim shot each turn deals 200% increased damage and can Break. | 15 | SPD 552 · CRIT 13% | Not listed | Wiki |
| Solidifying | +2 Shields when the character's Health falls below 50%. Once per battle. | 10 | DEF 647 · SPD 266 | Crushing Cavern (Giant Sapling); Sacred River (Gestral Merchant) | Wiki |
| Solo Fighter | Deal 50% more damage if fighting alone. | 1 | HP 168 · DEF 50 | Hidden Gestral Arena | Wiki |
| SOS Healing Tint | Consume a Healing Tint when falling below 50% Health. | 10 | DEF 1,572 | Franctale/Machinapieds | Wiki |
| SOS Power | Apply Powerful when falling below 50% Health. | 5 | SPD 43 · CRIT 10% | Stone Wave Cliffs | Wiki |
| SOS Rush | Apply Rush when falling below 50% Health. | 5 | DEF 288 · SPD 142 | Falling Leaves (Resinveil Grove) | Wiki |
| SOS Shell | Apply Shell when falling below 50% Health. | 5 | DEF 13 · SPD 14 | Flying Waters | Wiki |
| Staggering Attack | 50% increased Break damage on Base Attack. | 1 | SPD 21 · CRIT 4% | Flying Waters | Wiki |
| Stay Marked | 50% chance to apply Mark when attacking a Marked target. | 10 | SPD 675 · CRIT 22% | Monolith (Tainted Waters) | Wiki |
| Stun Boost | 30% increased damage on Stunned targets. | 10 | SPD 479 · CRIT 5% | Giant Bell Alley in Ancient Sanctuary; Gestral Merchant (Sacred River) | Wiki |
| Survivor | Survive fatal damage with 1 Health. Once per battle. | — | SPD 439 · CRIT 12% | Monoco's Station (Grandis Merchant) | Wiki |
| Sweet Kill | Recover 50% Health on killing an enemy. | 5 | SPD 672 · CRIT 36% | Forgotten Battlefield | Wiki |
| Tainted | 15% increased damage for each Status Effect on self. | — | DEF 1,022 · CRIT 12% | Not listed | Wiki |
| Teamwork | 10% increased damage while all allies are alive. | 5 | HP 216 · SPD 71 | Not listed | Wiki |
| The One | Max Health reduced to 1. | 1 | CRIT 106% | Mime, Sunless Cliffs | Wiki |
| Time Tint | Energy Tints also apply Rush. | 10 | HP 376 · DEF 145 | Old Lumière | Wiki |
| Trigger-happy | After shooting 10 times in the same turn, gain +2 AP (once). And following Shots this turn deal 200% more damage. | 20 | SPD 1,114 | Romanifo | Wiki |
| Versatile | After a Free Aim hit, Base Attack damage is increased by 50% for 1 turn. | 5 | SPD 21 · CRIT 4% | Flying Waters | Wiki |
| Warming Up | 5% increased damage per turn. Can stack up to 5 turns. | 15 | HP 1,166 · CRIT 9% | Grosse Tête | Wiki |
| Weakness Gain | +1 AP on hitting an enemy's Weakness. Once per turn. | 3 | SPD 162 · CRIT 17% | Monolith | Wiki |
No Pictos match those filters.
“LP” is the Lumina Point cost stated on the page. “Listed stats” are a direct copy of the infobox values, not a claim about the best level or a recommended roll. Source locations are kept only where the page names one.
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