Chroma Panel

Builds, roster, and a local worksheet

Unofficial fan project. Not affiliated with Sandfall Interactive or Kepler Interactive. Wiki-derived text is adapted under CC BY-SA 3.0.

Filter the roster and the skill pages recorded on the Clair Obscur Wiki, compare two characters, and write a build plan for any of them. The worksheet saves in this browser and sends nothing.

Filter the playable roster

8 characters

8 character pages on the Clair Obscur Wiki. Skill counts come from the wiki’s Skills page; weapon pointers come from its Weapons page. Access date 2026-11-12.
CharacterWiki role and summarySpeciesSkills on the wikiWeapon pointerWiki page
GustaveEngineerAn engineer who kept Lumière’s defences and farms running, and who spends his final year on Expedition 33.Human8 skillsWeapons page: Gustave/VersoWiki
MaelleYoungest expeditionerOrphaned at three and raised by Gustave, Maelle is sixteen and sees the Expedition as her way out of Lumière.Painted Human27 skillsWeapons page: MaelleWiki
LuneResearcherA researcher’s daughter who charts the Expedition’s route and wants to finish her parents’ work on the Paintress.Not stated25 skillsWeapons page: LuneWiki
ScielFarmer and teacherA former farmer turned teacher who takes life a day at a time and has made her peace with death.Human26 skillsWeapons page: ScielWiki
MonocoGestral scholarA Gestral who speaks the human language and adopts a scholarly manner, joining the Expedition for the fight.Gestral49 skillsWeapons page: MonocoWiki
VersoOutsiderAn outsider of unknown origins who follows Expedition 33 closely.Painted Human27 skillsWeapons page: Gustave/VersoWiki
EsquieMythical companionA mythical figure from Lumière’s stories, said to be the most powerful being in the world and also lazy.Not statedNo skill sectionNo weapon sectionWiki
RenoirCommanderA commander driven to save his family, prepared to pay the price his methods demand.Painted HumanNo skill sectionNo weapon sectionWiki

The wiki gives each character a short description and a skill section, not a recommended endgame build. Use the search and species filter to find a name, then read what the linked page actually says.

Skills on the wiki

Every skill page behind the wiki’s Skills page, with the AP cost, SP cost, prerequisite, and effect the page lists. This is a reference table, not a recommended build.

162 skills

162 skill pages in the wiki’s six character skill categories. Dashes mean the page does not state a value. Access date 2026-11-12.
SkillCharacterAPSPPrerequisiteEffectWiki page
From FireGustave42Marking ShotDeals medium single target damage. 3 hits. Uses weapon's element. Heals self by 20% if the target BurnsWiki
Lumière AssaultGustave3——Deals low single target damage. 5 hits. Uses weapon's element. Critical Hits generate 1 additional ChargeWiki
Marking ShotGustave31OverchargeDeals low single target Lightning damage. 1 hit. Applies MarkWiki
OverchargeGustave4——Deals high single target Lightning damage based on the amount of Charges 1 hit. Can Break; Resets ChargesWiki
PowerfulGustave31Lumière AssaultApplies Powerful to 1-3 allies, increasing the damage they deal for 3 turns. Gives 0 to 2 ChargesWiki
RecoveryGustave32PowerfulRecovers +50% Health and dispels Status Effects. Gives 0-2 ChargesWiki
ShatterGustave56RecoveryDeals High Lightning damage to all enemies. 1 hit. Can Break; If a target is Broken by the hit, Overcharge is fully ChargedWiki
Strike StormGustave710From FireDeals very high single target damage. 6 hits. Uses weapon's element. Critical Hits generate 2 additional ChargesWiki
Crippling TsunamiLune56Thermal TransferDeals medium Ice damage to all enemies. 1 hit. Applies Slow for 3 turns. Consumes earth lightning fire for greatly increased damage.Generates ice lightWiki
Crustal CrushLune76RockslideDeals high single target Earth and Break damage 5 hits. Consumes lightning: Increased damage.Generates earth lightWiki
Earth RisingLune31—Deals low Earth damage to all enemies. 1 hit. Consumes lightning for increased damage.Generates earthWiki
ElectrifyLune11ThunderfallDeals low single target Lightning damage. 3 hits. Critical Hits trigger an additional hit. Consumes fire to generate one lightGenerates lightningWiki
Elemental GenesisLune410Storm Caller, Elemental Trick, or TyphoonDeals extreme damage to all enemies. 8 hits. Each hit deals damage in a random element. Can only be cast with lightning earth fire iceWiki
Elemental TrickLune34MayhemDeals low single target Ice, Fire, Lightning, and Earth damage. 4 hits. Critical Hits generate the corresponding Stain.Wiki
Fire RageLune56WildfireDeals increasingly high Fire damage to all enemies every turn until Lune receives damage. Stuns self if interrupted. Consumes ice: Increased damage.Generates fire lightWiki
Healing LightLune31—Heals the targeted ally by 30-50% Health and dispels Status Effects. Consumes earth: Costs 0 APGenerates lightWiki
HellLune910Fire RageDeals very high Fire damage that applies 5 Burn per hit to all enemies. 2 hits. Deals self-damage if failed. Consumes ice earth lightning: Greatly increased damage.Generates fire lightWiki
Ice LanceLune4——Deals medium single target Ice damage that Slows the target. 1 hit. Consumes earth to deal increased damage.Generates ice lightWiki
ImmolationLune2——Deals low single target Fire damage and 3 Burn. 1 hit. Applies 2 more Burns if the target is Marked; Consumes ice for increased damage.Generates fireWiki
Lightning DanceLune76ElectrifyDeals very high single target Lightning damage. 6 hits. Critical Hits trigger an additional hit. Consumes earth ice fire: Greatly increased damage.Generates lightning lightWiki
MayhemLune34Electrify or Thermal TransferConsumes all Stains to deal high elemental damage to the target. Can Break if 4 Stains are consumed.Wiki
RebirthLune54Healing LightRevives an ally with 30-70% Health and 2 additional AP; Consumes lightning lightning: Costs 0 APGenerates lightWiki
RevitalizationLune56RebirthHeals 1-3 allies by 40-60% Health. Consumes 3 fires to also apply Regen that heals on turn start for 3 turns.Generates lightWiki
RockslideLune52Earth RisingDeals medium single target Earth damage. 2 hits. Can Break; Consumes lightning ice fire for greatly increased damage.Generates earth lightWiki
Sky BreakLune——Reach Relationship Level 7 (max) with LuneDeals extreme damage to all enemies. 1 hit. Element depends on which Stains Lune has the most. Can Breakand generates lightlightlight; Level 3 GradientWiki
Storm CallerLune68Lightning DanceAll enemies receive medium Lightning damage at the end of their turn, and low Lightning damage when they receive damage. Duration: 3 turns. Consumes fire for double thunder strikes on turn end.Generates lightning lightWiki
TerraquakeLune510Crustal CrushDeals low Earth damage and Break damage to all enemies every turn. Also increases all Break damage received by 50%. Duration: 3 turns. Consumes lightning to increase the Duration to 5 turns.Generates earth lightWiki
Thermal TransferLune22Earth RisingDeals low single target Ice damage. 2 hits. Gains 4 AP if target is Burning; Consumes earth: Play a second turn.Generates iceWiki
ThunderfallLune51—Deals medium Lightning damage to random enemies. 2-6 hits. Critical Hits trigger an additional hit. Consumes fire for increased damage.Generates lightning lightWiki
Tree of LifeLune——Reach Relationship Level 5 with LuneCleanses all status effects and Heals all allies.Generates light; Level 2 GradientWiki
TremorLune——Reach Relationship Level 3 with LuneDeals high Earth damage to all enemies. 1 hit. Removes all enemies' ShieldsGenerates light; Level 1 GradientWiki
TyphoonLune88Crippling TsunamiOn turn start, deals high Ice damage to all enemies and Heals allies. Consumes earth: Duration increased from 3 to 5 turns.Generates ice lightWiki
WildfireLune42ThunderfallDeals medium Fire damage to all enemies. 1 hit. Applies 3 Burn; Consumes 2 water: Increased damage.Generates fire lightWiki
Breaking RulesMaelle34Fleuret FuryDeals low single target Physical damage. 2 hits. Destroys all target's Shields Gains 1 AP per Shield destroyed. If target is Defenceless, play a second turn.Switches toWiki
Burning CanvasMaelle56Phantom Strike or Stendhal and complete Act IIDeal high single target Void damage. 5 hits. Applies 1 Burn per hit. Damage increased for each Burn on the target.Switches toWiki
CombustionMaelle46Rain of FireDeals medium single target Physical Damage. 2 hits. Consumes up to 10 Burn for increased damage.Switches toWiki
DegagementMaelle22SparkDeals low single target Fire damage. 1 hit. Target becomes weak to Fire damage for 2 turnsSwitches toWiki
ÉgideMaelle34Guard UpProtects allies by taking damage in their place, for 2 turns. Duration is extended by 1 on gaining ShellSwitches toWiki
Fencer's FlurryMaelle46Breaking RulesDeals medium damage to all enemies. 1 hit. Uses weapon's element. Applies Defenceless for 1 turn.Switches toWiki
Fleuret FuryMaelle62Guard UpDeals high single target Physical damage. 3 hits. If in Virtuose Stance, stay in Virtuose Stance; Can BreakWiki
GommageMaelle——Reach Relationship Level 7 (max) with MaelleKills weak targets. Otherwise deals extreme Void damage. 1 hit.Switches to; Level 3 GradientWiki
Guard DownMaelle34Guard Up or DegagementApplies Defenceless to all enemies for 3 turns.Switches toWiki
Guard UpMaelle32Swift StrideApplies Shell, reducing damage taken, to up to 3 allies for 3 turns.Switches toWiki
Gustave's HomageMaelle8—Write in journal in Act IIDeals high single target Lightning damage. 8 hits. Increased damage to Marked targets. Doesn't remove Mark.Switches toWiki
Last ChanceMaelle16Mezzo Forte or PaybackReduces self-Health to 1 but refills all AP; Switches to Virtuose StanceSwitches toWiki
Mezzo ForteMaelle14DegagementReapplies current stance and gives 2-4 APWiki
Momentum StrikeMaelle76ÉgideDeals high single target damage. 1 hit. Uses weapon's element. Increases damage to Marked targets. Virtuose Stance: Costs 4 APSwitches toWiki
Offensive SwitchMaelle1——Deals low single target damage and applies Defenceless for 3 turns. 1 hit. Uses weapon's element.Switches toWiki
PaybackMaelle98Last Chance or Momentum StrikeDeals very high single target Physical damage. 1 hit. Reduced AP cost for each attack parried since last turn. Can BreakSwitches toWiki
PercéeMaelle5——Deals medium single target Physical damage. 1 hit. Increased damage to Marked targets. Virtuose Stance: Costs 2 APSwitches toWiki
Phantom StrikeMaelle74Offensive Switch or Burning Canvas and complete Act IIDeals very high Void damage to all enemies. 4 hits. Also gives +35% of a Gradient Charge.Switches toWiki
Phoenix FlameMaelle——Reach Relationship Level 5 with MaelleApplies 10 Burn to all enemies and revives all allies with 50 to 70% Health.Switches to; Level 2 gradientWiki
PyrolyseMaelle98RevengeDeals extreme single target Fire damage. 3 hits. Applies 5 Burn per hit. Offensive Stance: Applies 2 more Burn per hit.Switches toWiki
Rain of FireMaelle54DegagementDeals medium single target Fire damage. 2 hits. Applies 3 Burn per hit. Defense Stance: applies 2 more Burn per hit.Switches toWiki
RevengeMaelle56CombustionDeals high single target Fire damage. 1 hit. Damage increased for reach hit received since the previous turn. Can BreakSwitches toWiki
SparkMaelle3——Deals low single target Fire damage. 1 hit. Apples 3 Burn; Offensive Stance: Applies 2 more BurnSwitches toWiki
StendhalMaelle84Percée or Burning Canvas and complete Act IIDeals extreme single target Void damage. 1 hit. Removes Shield and self applies DefencelessSwitches toWiki
Swift StrideMaelle31PercéeDeals low single target Physical damage. 1 hit. Switches to Virtuose Stance if target is Burning; Regains 0 to 2 APSwitches toWiki
Sword BalletMaelle910Fencer's FlurryDeals extreme single target damage. 5 hits. Uses weapon's element. Critical Hits deal double damage.Switches toWiki
Virtuose StrikeMaelle——Reach Relationship Level 3 with MaelleDeals high single target Physical damage. 5 hits.Switches to; Level 1 gradientWiki
Abbest WindMonoco2—AbbestDeals low single target Physical damage. 1 hit; Plays a second turn. Agile Mask: Costs 0 AP2Wiki
Aberration LightMonoco7—AberrationDeals high Light damage to all enemies. 2 hits. Applies 4 Burn per hit. Agile Mask: Applies 2 more Burn per hit.4Wiki
Ballet CharmMonoco2—BalletDeals low single target Light damage. 1 hit. Applies Powerless to the target for 3 turns. Caster Mask: Increased damage.3Wiki
Bénisseur MortarMonoco5—BénisseurDeals medium single target Ice damage. 3 hits. Change to Almighty Mask Almighty if target is Marked; Caster Mask: Increased damage.6Wiki
Boucheclier FortifyMonoco3—BoucheclierApplies Shell to 1-3 allies for 3 turns. Heavy Mask: Also applies 1 Shield5Wiki
Braseleur SmashMonoco4—BraseleurDeals medium single target Fire damage and applies 3 Burn. 2 hits. Balanced Mask: Increased damage2Wiki
Break PointMonoco——Reach Relationship Level 7 (max) with MonocoDeals extreme single target damage. 1 hit. Uses weapon's element. Fills the target's Break Bar and Breaks it.; Level 3 GradientWiki
Bruler BashMonoco4—BrulerDeals medium single target Physical damage. 3 hits. Can Break; Caster Mask: Increased damage.4Wiki
Chalier ComboMonoco7—ChalierDeals high single target Physical damage. 6 hits. Interrupted if failed. Balanced Mask: Increased damage.3Wiki
Chapelier SlashMonoco7—ChapelierDeals high Physical damage to all enemies. 3 hits. Applies Mark; Agile Mask: Increased damage.4Wiki
Chevalière IceMonoco6—Gold ChevalièreDeals high Ice damage to all enemies. 3 hits. Applies Slow to the targets for 3 turns. Balanced Mask: Increased damage.2Wiki
Chevalière PiercingMonoco3—Ceramic ChevalièreDeals single target Physical damage through Shields. 6 hits. Damage increased for each Shield on the target. Agile Mask: Increased damage.3Wiki
Chevalière ThrustsMonoco7—Steel ChevalièreDeals high Physical damage to all enemies. 3 hits. Critical Hits deal double damage. Heavy Mask: Increased damage.3Wiki
Clair EnfeebleMonoco5—ClairDeals medium Light damage to all enemies. 1 hit. Applies Powerless for 3 turns. Balanced Mask: Increased damage.3Wiki
Contorsionniste BlastMonoco6—ContorsionnisteDeals medium Physical damage to all enemies. 1 hit. Heals all allies by 10% Health for each enemy hit. Balanced Mask: Increased damage.2Wiki
Création VoidMonoco9—CréationDeals extreme Void damage to random targets. 3 hits. More damage if the same target is hit multiple times. Caster Mask: Increased damage.4Wiki
Cruler BarrierMonoco4—CrulerApplies 1-2 Shields to the target. Heavy Mask: Gives 2 AP to the target.4Wiki
Cultist BloodMonoco3—Greatsword CultistDeals medium Dark damage to all enemies. 3 hits. Heavy Mask: Increased damage.5Wiki
Cultist SlashesMonoco5—Reaper CultistDeals medium single target Dark damage. 3 hits. Deals more damage the less Health Monoco has. Agile Mask: Increased damage.3Wiki
Danseuse WaltzMonoco8—DanseuseDeals high single target Fire damage. 3 hits. Deals more damage against Burning targets. Balanced Mask: Increased damage.3Wiki
Démineur ThunderMonoco2—DémineurDeals low single target Lightning damage. 1 hit. Deals extra Break Damage; Caster Mask: Increased Break damage.5Wiki
Duallist StormMonoco8—DuallisteDeals extreme single target Physical damage. 4 hits. Can Break; Almighty Mask: Increased damage.1Wiki
Échassier StabsMonoco4—ÉchassierDeals medium single target Physical damage. 2 hits. Agile Mask: Increased damage4Wiki
Évêque SpearMonoco6—ÉvêqueDeals high single target Earth damage and applies Powerless for 3 turns. 1 hit. Heavy Mask: Increased damage.3Wiki
Gault FuryMonoco3—GaultDeals low single target Physical damage. 4 hits. Applies Mark; Balanced Mask: Increased damage.2Wiki
Glaise EarthquakesMonoco4—GlaiseDeals medium Earth damage to all enemies. 3 hits. Applies Powerful to self. Heavy Mask: applies Powerful to all allies.6Wiki
Grosse Tête WhackMonoco6—Grosse TêteDeals high single target Physical damage. 5 hits. Applies Defenceless for 3 turns. Heavy Mask: Increased damage.4Wiki
Hexga CrushMonoco5—HexgaDeals medium single target Earth damage. 2 hits. Applies Defenceless to the target for 3 turns. Heavy Mask: Increases Defenceless duration to 5 turns.6Wiki
Jar LampstormMonoco5—JarDeals medium Physical damage to all enemies. 4 hits. Heavy Mask: Increased damage.6Wiki
Lampmaster LightMonoco5—LampmasterDeals high Light damage to all enemies. 1 hit. Increased damage at each cast. Almighty Mask: Increased damage.1Wiki
Lancelier ImpaleMonoco2—LancelierDeals low single target Ice damage. 1 hit. Slow the target for 3 turns. Agile Mask: Increased damage.4Wiki
Luster SlicesMonoco3—LusterDeals low single target Physical damage. 3 hits. Applies Rush to self for 3 turns. Agile Mask: Increased damage.3Wiki
Mighty StrikeMonoco——Reach Relationship Level 3 with MonocoDeals high single target damage. 2 hits. Uses weapon's element. Deals double damage if the target is Stunned; Goes to Almighty Mask Almighty.Level 1 GradientWiki
Moissonneuse VendangeMonoco5—MoissonneuseDeals High single target Physical damage. 3 hits. Can Break; Balanced Mask: Increased damage.2Wiki
Obscur SwordMonoco6—ObscurDeals high single target Dark damage. 5 hits. Deals more damage against Powerless targets. Heavy Mask: Increased damage.3Wiki
Orphelin CheersMonoco3—OrphelinApplies Powerful to 1-3 allies. Caster Mask: Also gives 3 AP to targets.3Wiki
Pèlerin HealMonoco5—PèlerinApplies Regen to all allies. Caster Mask: also Heals 40% Health.3Wiki
Portier CrashMonoco8—PortierDeals high Physical damage to all enemies. 1 hit; Can Break; Heavy Mask: Increased damage.5Wiki
Potier EnergyMonoco4—PotierGives 1-3 AP to all allies. Caster Mask: Gives 1 additional AP6Wiki
Ramasseur BonkMonoco2—RamasseurDeals low single target Dark damage. 1 hit. Can Break; Agile Mask: fills 20% of the target's Break Bar.4Wiki
Rocher HammeringMonoco3—RocherDeals medium single target Physical damage. 4 hits. Can Break; Heavy Mask: Increased damage.3Wiki
Sakapatate EstocMonoco3—Ranger SakapatateDeals low single target Lightning damage. 1 hit. Deals more damage if the target is Stunned; Balanced Mask: Increased damage.3Wiki
Sakapatate ExplosionMonoco4—Catapult SakapatateDeals medium Lightning damage to random enemies. 3 hits. Critical Hits trigger an additional hit. Caster Mask: Increased damage.6Wiki
Sakapatate FireMonoco9—Ultimate SakapatateDeals extreme Fire to all enemies. 3 hits. Apply 3 Burn per hit. Almighty Mask: Increased damage.1Wiki
Sakapatate SlamMonoco7—Robust SakapatateDeals high Physical damage to all enemies. 1 hit. Increased damage to Marked targets. Heavy Mask: Increased damage.5Wiki
SanctuaryMonoco——Reach Relationship Level 5 with MonocoGives 2 Shields and applies Regen to all allies for 3 turns.Level 2 GradientWiki
Sapling AbsorptionMonoco6—SaplingDeals high Dark damage. 3 hits. Recovers 5% Health on hit. Caster Mask: Increased damage and double Heal5Wiki
Stalact PunchesMonoco4—StalactDeals medium single target Ice damage. 4 hits. High Break damage; Heavy Mask: Increased damage.4Wiki
Troubadour TrumpetMonoco3—TroubadourApplies a random buff to 1 to 3 allies. Caster Mask: applies a second random buff.4Wiki
All SetSciel66Card Weaver or Twilight DanceApplies Shell, Powerful, and Rush to all allies.GainWiki
Bad OmenSciel34Marking Card or Delaying SlashDeals low Dark damage to all enemies. 2 hits. Applies 2 Foretell per hit.GainWiki
Card WeaverSciel34Dark Cleansing or All SetDeals low single target Physical damage. 1 hit. Propagates target's Foretell to all enemies. Plays a second turn.GainWiki
Dark CleansingSciel02Spectral Sweep, Card Weaver, or InterventionCleanses an ally of their Status Effects and propagates the target's buff to all allies.GainWiki
Dark WaveSciel610Grim Harvest, Delaying Slash, or Final PathDeals high Dark damage to all enemies. 3 hits. Consumes all Foretell for increased damage.GainWiki
Delaying SlashSciel56Bad Omen or Dark WaveDeals medium single target damage. 2 hits. Uses weapon's element. Consumes Foretell to increase damage and delay target's turn.GainWiki
DoomSciel——Reach Relationship Level 5 with ScielDeals very high single target Dark damage. 3 hits. Applies Powerless, Defenceless, and Slow for 3 turns. Can Break; Level 2 GradientWiki
End SliceSciel——Reach Relationship Level 7 (max) with ScielDeals extrema single target Physical damage. 1 hit. Damage is increased for each Foretell consumed since the beginning of the battle.; Level 3 GradientWiki
Final PathSciel910Plentiful Harvest, Dark Wave, Intervention, or Twilight DanceDeals extreme single target Dark damage and applies 10 Foretell 1 hit. Can BreakGainWiki
Firing ShadowSciel32Searing Bond, Plentiful Harvest, or Fortune's FuryDeals low Dark damage to all enemies. 3 hits. Consumes 1 Foretell per hit for increased damage.GainWiki
Focused ForetellSciel2——Deals medium single target Physical damage. 1 hit. Applies 2 Foretell; Applies 3 additional Foretell if target has 0 ForetellGainWiki
Fortune's FurySciel56Firing Shadow or Our SacrificeTarget ally deals double damage for 1 turn.GainWiki
Grim HarvestSciel56Sealed Fate or Dark WaveDeals medium single target Dark damage. 1 hit. Heals all allies by 30% Health. Consumes Foretell to increase Heal by 5% per ForetellGainWiki
HarvestSciel31Twilight Slash or Searing BondDeals medium single target damage. 1 hit. Uses weapon's element. Heals self by 40% Health. Consumes all Foretell to increase Heal by 5% per ForetellGainWiki
InterventionSciel56Spectral Sweep, Dark Cleansing, or Final PathTargeted ally plays immediately and gains 4 APGainWiki
Marking CardSciel32Focused Foretell or Bad OmenDeals medium single target Dark damage. 2 hits. Applies Mark to the target. Applies 3 ForetellGainWiki
Our SacrificeSciel48Fortune's Fury or Twilight DanceDeals extreme Dark damage to all enemies. 1 hit. Absorbs allies' Health and enemies' Foretell to deal increased damage.GainWiki
Phantom BladeSciel52Twilight Slash or Sealed FateDeals high single target Dark damage. 1 hit. Consumes all Foretell to deal additional damage. Can BreakGainWiki
Plentiful HarvestSciel44Firing Shadow or Final PathDeals medium single target Physical damage. 2 hits. Consumes all Foretell on a target and gives 1 AP to a party member for each Foretell consumed.GainWiki
RushSciel31Focused Foretell or Spectral SweepApplies Rush to 1-3 allies, increasing their speed for 3 turns.GainWiki
Sealed FateSciel44Phantom Blade or Grim HarvestDeals high single target damage. 5-7 hits. Uses weapon's element. Each hit can consume 1 Foretell to deal 200% more damage. Critical Hits don't remove the Foretell but still gets the damage increase.GainWiki
Searing BondSciel42Harvest or Firing ShadowDeals medium single target Dark damage. 1 hit. Applies 5 Foretell; Also deals damage and applies Foretell to every other Burning enemies.GainWiki
Shadow BringerSciel——Reach Relationship Level 3 with ScielDeals high single target Dark damage to random enemies. 10 hits. Applies 1 Foretell per hit.; Level 1 GradientWiki
Spectral SweepSciel72Rush or Dark CleansingDeals medium single target damage. 2 to 6 hits. Uses weapon's element. Applies 1 Foretell per hit. Critical Hits apply an additional ForetellGainWiki
Twilight DanceSciel910Our Sacrifice, All Set, or Final PathDeals extreme single target Dark damage. 4 hits; During Twilight, extends Twilight duration by 1 turn. Consumes all Foretell to deal additional damage.GainWiki
Twilight SlashSciel2——Deals low single target Dark damage. 1 hit. Consumes all Foretell to deal additional damage.GainWiki
Angel's EyesVerso——Reach Relationship Level 7 (max) with EsquieDeals extreme Physical Damage. 8 hits. Gain 1 additional Perfection per hit. Applies Aureole to Verso, reviving him if he dies.Level 3 GradientWiki
Ascending AssaultVerso54Blitz or Speed BurstDeals low single target damage. 1 hit. Uses weapon's element. Increased damage at each cast. Rank S: Costs 2 APRank SWiki
Assault ZeroVerso3——Deals low single target damage. 5 hits. Uses weapon's element. Critical Hits generate 1 additional Perfection; Rank B: Increased damage.Rank BWiki
Berserk SlashVerso42Quick Strike, Burden, Perfect Break, or Defiant StrikeDeals medium single target Physical damage. 3 hits. Damage is increased for each Health Verso is missing. Rank C: Increased damage.Rank CWiki
BlitzVerso32Purification, Ascending Assault, Radiant Slash, or Perfect BreakDeals low single target Physical damage. 1 hit. Plays a second time. Kills non-boss enemies with less than 10% Health. Rank B: Increased damage.Rank BWiki
BurdenVerso14Berserk Slash or Phantom StarsRemoves all Status Effects from all allies and applies them to Verso. Gains 1 Rank.Wiki
Defiant StrikeVerso36Berserk Slash or Strike StormDeals high single target Physical damage that applies Mark 2 hits. Costs 30% of current Health. Rank B: Increased damage.Rank BWiki
End BringerVerso910Light Holder or Steeled StrikeDeals extreme single target Physical damage. 6 hits. Increased damage if the target is Stunned; Rank A: Can reapply StunRank AWiki
Follow UpVerso54PurificationDeals medium single target Light damage. 1 hit. Damage increased for each Free Aim shot this turn, up to 10 times. Rank S: Costs 2 APRank SWiki
From FireVerso4——Deals medium single target damage. 3 hits. Uses weapon's element. Heals self by 20% Health if the target Burns; Rank B: Increased damage.Rank BWiki
LeadershipVerso34Powerful or Phantom StarsReduces current Rank. Gives 2-4 AP to other allies. Rank C: +1 more AP to other allies.Rank CWiki
Light HolderVerso46Radiant Slash or End BringerMedium single target Light damage. 5 hits. At completion, gains 1 Rank. Rank A: +2 APRank AWiki
Marking ShotVerso21Assault Zero or Quick StrikeDeals low single target damage. 1 hit. Uses weapon's element. Applies Mark; Rank C: Increased damage.Rank CWiki
OverloadVerso66Follow Up or Speed BurstIncreases Rank to Rank A and refills all AP, but sets self-Health to 1.Wiki
Paradigm ShiftVerso12Purification, Quick Strike, or Perfect BreakDeals low Physical single target damage and gives 1-3 AP back. 3 hits. Rank C: +1 APRank CWiki
Perfect BreakVerso74Blitz, Paradigm Shift, or Berserk SlashDeals very high single target Light damage. 1 hit. Can Break; Rank S on Break; Rank B: Costs 5 APRank BWiki
Perfect RecoveryVerso31From FireRecovers 50% Health and dispels Status Effects. Gives 0-2 Perfection; Rank C: Increased heal to 100% Health.Rank CWiki
Phantom StarsVerso98Leadership or BurdenDeals extreme Light damage to all enemies. 5 hits. Can Break; Rank S: Costs 5 APRank SWiki
PowerfulVerso32Quick Strike or LeadershipApplies Powerful to 1-3 allies, increasing damage they deal for 3 turns. Gives 0-2 Perfection; Rank A: Duration increased to 5 turns.Rank AWiki
PurificationVerso52Perfect Recovery, Paradigm Shift, Blitz, or Follow UpDeals single target medium Light damage. 2 hits. Dispels self status effects. Rank B: Increased damage.Rank BWiki
Quick StrikeVerso22Marking Shot, Paradigm Shift, Powerful, or Berserk SlashDeals low single target Physical damage. 1 hit. Rank D: Gives more PerfectionRank DWiki
Radiant SlashVerso24Blitz or Light HolderDeals low Light damage to all enemies. 1 hit. Can Break; Rank C: Increased damage.Rank CWiki
SabotageVerso——Reach Relationship Level 3 with EsquieDeals medium Physical damage to all enemies. 1 hit. Applies MarkLevel 1 GradientWiki
Speed BurstVerso66Overload or Ascending AssaultDeals high single target Light damage. 5 hits. Damage increased by Speed difference with the target. Rank C: Increased damageRank CWiki
Steeled StrikeVerso910Strike Storm or End BringerAfter 1 turn, deals extreme single target Physical damage. 13 hits. Interrupted if any damage taken. Rank S: Increased damage.Rank SWiki
Strike StormVerso78Defiant Strike or Steeled StrikeDeals very high single target damage. 5 hits. Uses weapon's element. Critical Hits generate 2 additional Perfection; Rank C: Increased damage.Rank CWiki
StrikerVerso——Reach Relationship Level 5 with EsquieDeals high single target Physical damage. 1 hit. Can Break; Level 2 GradientWiki

Build worksheet

The Steam page describes builds as gear, stats, skills, and character synergies. Those four boxes are the worksheet. It saves in this browser; there is no account and no upload. It is your own plan, not a wiki recommendation.

Weapons, equipment, and anything the game lets you slot.

The stat spread you want to test.

Skills you plan to use together.

Who the build pairs with, and why.

Open questions, reminders, or a route to try.

Notes stay in this browser.