Builds, roster, and a local worksheet
Unofficial fan project. Not affiliated with Sandfall Interactive or Kepler Interactive. Wiki-derived text is adapted under CC BY-SA 3.0.
Filter the roster and the skill pages recorded on the Clair Obscur Wiki, compare two characters, and write a build plan for any of them. The worksheet saves in this browser and sends nothing.
Filter the playable roster
8 characters
| Character | Wiki role and summary | Species | Skills on the wiki | Weapon pointer | Wiki page |
|---|---|---|---|---|---|
| Gustave | EngineerAn engineer who kept Lumière’s defences and farms running, and who spends his final year on Expedition 33. | Human | 8 skills | Weapons page: Gustave/Verso | Wiki |
| Maelle | Youngest expeditionerOrphaned at three and raised by Gustave, Maelle is sixteen and sees the Expedition as her way out of Lumière. | Painted Human | 27 skills | Weapons page: Maelle | Wiki |
| Lune | ResearcherA researcher’s daughter who charts the Expedition’s route and wants to finish her parents’ work on the Paintress. | Not stated | 25 skills | Weapons page: Lune | Wiki |
| Sciel | Farmer and teacherA former farmer turned teacher who takes life a day at a time and has made her peace with death. | Human | 26 skills | Weapons page: Sciel | Wiki |
| Monoco | Gestral scholarA Gestral who speaks the human language and adopts a scholarly manner, joining the Expedition for the fight. | Gestral | 49 skills | Weapons page: Monoco | Wiki |
| Verso | OutsiderAn outsider of unknown origins who follows Expedition 33 closely. | Painted Human | 27 skills | Weapons page: Gustave/Verso | Wiki |
| Esquie | Mythical companionA mythical figure from Lumière’s stories, said to be the most powerful being in the world and also lazy. | Not stated | No skill section | No weapon section | Wiki |
| Renoir | CommanderA commander driven to save his family, prepared to pay the price his methods demand. | Painted Human | No skill section | No weapon section | Wiki |
No characters match those filters.
The wiki gives each character a short description and a skill section, not a recommended endgame build. Use the search and species filter to find a name, then read what the linked page actually says.
Skills on the wiki
Every skill page behind the wiki’s Skills page, with the AP cost, SP cost, prerequisite, and effect the page lists. This is a reference table, not a recommended build.
162 skills
| Skill | Character | AP | SP | Prerequisite | Effect | Wiki page |
|---|---|---|---|---|---|---|
| From Fire | Gustave | 4 | 2 | Marking Shot | Deals medium single target damage. 3 hits. Uses weapon's element. Heals self by 20% if the target Burns | Wiki |
| Lumière Assault | Gustave | 3 | — | — | Deals low single target damage. 5 hits. Uses weapon's element. Critical Hits generate 1 additional Charge | Wiki |
| Marking Shot | Gustave | 3 | 1 | Overcharge | Deals low single target Lightning damage. 1 hit. Applies Mark | Wiki |
| Overcharge | Gustave | 4 | — | — | Deals high single target Lightning damage based on the amount of Charges 1 hit. Can Break; Resets Charges | Wiki |
| Powerful | Gustave | 3 | 1 | Lumière Assault | Applies Powerful to 1-3 allies, increasing the damage they deal for 3 turns. Gives 0 to 2 Charges | Wiki |
| Recovery | Gustave | 3 | 2 | Powerful | Recovers +50% Health and dispels Status Effects. Gives 0-2 Charges | Wiki |
| Shatter | Gustave | 5 | 6 | Recovery | Deals High Lightning damage to all enemies. 1 hit. Can Break; If a target is Broken by the hit, Overcharge is fully Charged | Wiki |
| Strike Storm | Gustave | 7 | 10 | From Fire | Deals very high single target damage. 6 hits. Uses weapon's element. Critical Hits generate 2 additional Charges | Wiki |
| Crippling Tsunami | Lune | 5 | 6 | Thermal Transfer | Deals medium Ice damage to all enemies. 1 hit. Applies Slow for 3 turns. Consumes earth lightning fire for greatly increased damage.Generates ice light | Wiki |
| Crustal Crush | Lune | 7 | 6 | Rockslide | Deals high single target Earth and Break damage 5 hits. Consumes lightning: Increased damage.Generates earth light | Wiki |
| Earth Rising | Lune | 3 | 1 | — | Deals low Earth damage to all enemies. 1 hit. Consumes lightning for increased damage.Generates earth | Wiki |
| Electrify | Lune | 1 | 1 | Thunderfall | Deals low single target Lightning damage. 3 hits. Critical Hits trigger an additional hit. Consumes fire to generate one lightGenerates lightning | Wiki |
| Elemental Genesis | Lune | 4 | 10 | Storm Caller, Elemental Trick, or Typhoon | Deals extreme damage to all enemies. 8 hits. Each hit deals damage in a random element. Can only be cast with lightning earth fire ice | Wiki |
| Elemental Trick | Lune | 3 | 4 | Mayhem | Deals low single target Ice, Fire, Lightning, and Earth damage. 4 hits. Critical Hits generate the corresponding Stain. | Wiki |
| Fire Rage | Lune | 5 | 6 | Wildfire | Deals increasingly high Fire damage to all enemies every turn until Lune receives damage. Stuns self if interrupted. Consumes ice: Increased damage.Generates fire light | Wiki |
| Healing Light | Lune | 3 | 1 | — | Heals the targeted ally by 30-50% Health and dispels Status Effects. Consumes earth: Costs 0 APGenerates light | Wiki |
| Hell | Lune | 9 | 10 | Fire Rage | Deals very high Fire damage that applies 5 Burn per hit to all enemies. 2 hits. Deals self-damage if failed. Consumes ice earth lightning: Greatly increased damage.Generates fire light | Wiki |
| Ice Lance | Lune | 4 | — | — | Deals medium single target Ice damage that Slows the target. 1 hit. Consumes earth to deal increased damage.Generates ice light | Wiki |
| Immolation | Lune | 2 | — | — | Deals low single target Fire damage and 3 Burn. 1 hit. Applies 2 more Burns if the target is Marked; Consumes ice for increased damage.Generates fire | Wiki |
| Lightning Dance | Lune | 7 | 6 | Electrify | Deals very high single target Lightning damage. 6 hits. Critical Hits trigger an additional hit. Consumes earth ice fire: Greatly increased damage.Generates lightning light | Wiki |
| Mayhem | Lune | 3 | 4 | Electrify or Thermal Transfer | Consumes all Stains to deal high elemental damage to the target. Can Break if 4 Stains are consumed. | Wiki |
| Rebirth | Lune | 5 | 4 | Healing Light | Revives an ally with 30-70% Health and 2 additional AP; Consumes lightning lightning: Costs 0 APGenerates light | Wiki |
| Revitalization | Lune | 5 | 6 | Rebirth | Heals 1-3 allies by 40-60% Health. Consumes 3 fires to also apply Regen that heals on turn start for 3 turns.Generates light | Wiki |
| Rockslide | Lune | 5 | 2 | Earth Rising | Deals medium single target Earth damage. 2 hits. Can Break; Consumes lightning ice fire for greatly increased damage.Generates earth light | Wiki |
| Sky Break | Lune | — | — | Reach Relationship Level 7 (max) with Lune | Deals extreme damage to all enemies. 1 hit. Element depends on which Stains Lune has the most. Can Breakand generates lightlightlight; Level 3 Gradient | Wiki |
| Storm Caller | Lune | 6 | 8 | Lightning Dance | All enemies receive medium Lightning damage at the end of their turn, and low Lightning damage when they receive damage. Duration: 3 turns. Consumes fire for double thunder strikes on turn end.Generates lightning light | Wiki |
| Terraquake | Lune | 5 | 10 | Crustal Crush | Deals low Earth damage and Break damage to all enemies every turn. Also increases all Break damage received by 50%. Duration: 3 turns. Consumes lightning to increase the Duration to 5 turns.Generates earth light | Wiki |
| Thermal Transfer | Lune | 2 | 2 | Earth Rising | Deals low single target Ice damage. 2 hits. Gains 4 AP if target is Burning; Consumes earth: Play a second turn.Generates ice | Wiki |
| Thunderfall | Lune | 5 | 1 | — | Deals medium Lightning damage to random enemies. 2-6 hits. Critical Hits trigger an additional hit. Consumes fire for increased damage.Generates lightning light | Wiki |
| Tree of Life | Lune | — | — | Reach Relationship Level 5 with Lune | Cleanses all status effects and Heals all allies.Generates light; Level 2 Gradient | Wiki |
| Tremor | Lune | — | — | Reach Relationship Level 3 with Lune | Deals high Earth damage to all enemies. 1 hit. Removes all enemies' ShieldsGenerates light; Level 1 Gradient | Wiki |
| Typhoon | Lune | 8 | 8 | Crippling Tsunami | On turn start, deals high Ice damage to all enemies and Heals allies. Consumes earth: Duration increased from 3 to 5 turns.Generates ice light | Wiki |
| Wildfire | Lune | 4 | 2 | Thunderfall | Deals medium Fire damage to all enemies. 1 hit. Applies 3 Burn; Consumes 2 water: Increased damage.Generates fire light | Wiki |
| Breaking Rules | Maelle | 3 | 4 | Fleuret Fury | Deals low single target Physical damage. 2 hits. Destroys all target's Shields Gains 1 AP per Shield destroyed. If target is Defenceless, play a second turn.Switches to | Wiki |
| Burning Canvas | Maelle | 5 | 6 | Phantom Strike or Stendhal and complete Act II | Deal high single target Void damage. 5 hits. Applies 1 Burn per hit. Damage increased for each Burn on the target.Switches to | Wiki |
| Combustion | Maelle | 4 | 6 | Rain of Fire | Deals medium single target Physical Damage. 2 hits. Consumes up to 10 Burn for increased damage.Switches to | Wiki |
| Degagement | Maelle | 2 | 2 | Spark | Deals low single target Fire damage. 1 hit. Target becomes weak to Fire damage for 2 turnsSwitches to | Wiki |
| Égide | Maelle | 3 | 4 | Guard Up | Protects allies by taking damage in their place, for 2 turns. Duration is extended by 1 on gaining ShellSwitches to | Wiki |
| Fencer's Flurry | Maelle | 4 | 6 | Breaking Rules | Deals medium damage to all enemies. 1 hit. Uses weapon's element. Applies Defenceless for 1 turn.Switches to | Wiki |
| Fleuret Fury | Maelle | 6 | 2 | Guard Up | Deals high single target Physical damage. 3 hits. If in Virtuose Stance, stay in Virtuose Stance; Can Break | Wiki |
| Gommage | Maelle | — | — | Reach Relationship Level 7 (max) with Maelle | Kills weak targets. Otherwise deals extreme Void damage. 1 hit.Switches to; Level 3 Gradient | Wiki |
| Guard Down | Maelle | 3 | 4 | Guard Up or Degagement | Applies Defenceless to all enemies for 3 turns.Switches to | Wiki |
| Guard Up | Maelle | 3 | 2 | Swift Stride | Applies Shell, reducing damage taken, to up to 3 allies for 3 turns.Switches to | Wiki |
| Gustave's Homage | Maelle | 8 | — | Write in journal in Act II | Deals high single target Lightning damage. 8 hits. Increased damage to Marked targets. Doesn't remove Mark.Switches to | Wiki |
| Last Chance | Maelle | 1 | 6 | Mezzo Forte or Payback | Reduces self-Health to 1 but refills all AP; Switches to Virtuose StanceSwitches to | Wiki |
| Mezzo Forte | Maelle | 1 | 4 | Degagement | Reapplies current stance and gives 2-4 AP | Wiki |
| Momentum Strike | Maelle | 7 | 6 | Égide | Deals high single target damage. 1 hit. Uses weapon's element. Increases damage to Marked targets. Virtuose Stance: Costs 4 APSwitches to | Wiki |
| Offensive Switch | Maelle | 1 | — | — | Deals low single target damage and applies Defenceless for 3 turns. 1 hit. Uses weapon's element.Switches to | Wiki |
| Payback | Maelle | 9 | 8 | Last Chance or Momentum Strike | Deals very high single target Physical damage. 1 hit. Reduced AP cost for each attack parried since last turn. Can BreakSwitches to | Wiki |
| Percée | Maelle | 5 | — | — | Deals medium single target Physical damage. 1 hit. Increased damage to Marked targets. Virtuose Stance: Costs 2 APSwitches to | Wiki |
| Phantom Strike | Maelle | 7 | 4 | Offensive Switch or Burning Canvas and complete Act II | Deals very high Void damage to all enemies. 4 hits. Also gives +35% of a Gradient Charge.Switches to | Wiki |
| Phoenix Flame | Maelle | — | — | Reach Relationship Level 5 with Maelle | Applies 10 Burn to all enemies and revives all allies with 50 to 70% Health.Switches to; Level 2 gradient | Wiki |
| Pyrolyse | Maelle | 9 | 8 | Revenge | Deals extreme single target Fire damage. 3 hits. Applies 5 Burn per hit. Offensive Stance: Applies 2 more Burn per hit.Switches to | Wiki |
| Rain of Fire | Maelle | 5 | 4 | Degagement | Deals medium single target Fire damage. 2 hits. Applies 3 Burn per hit. Defense Stance: applies 2 more Burn per hit.Switches to | Wiki |
| Revenge | Maelle | 5 | 6 | Combustion | Deals high single target Fire damage. 1 hit. Damage increased for reach hit received since the previous turn. Can BreakSwitches to | Wiki |
| Spark | Maelle | 3 | — | — | Deals low single target Fire damage. 1 hit. Apples 3 Burn; Offensive Stance: Applies 2 more BurnSwitches to | Wiki |
| Stendhal | Maelle | 8 | 4 | Percée or Burning Canvas and complete Act II | Deals extreme single target Void damage. 1 hit. Removes Shield and self applies DefencelessSwitches to | Wiki |
| Swift Stride | Maelle | 3 | 1 | Percée | Deals low single target Physical damage. 1 hit. Switches to Virtuose Stance if target is Burning; Regains 0 to 2 APSwitches to | Wiki |
| Sword Ballet | Maelle | 9 | 10 | Fencer's Flurry | Deals extreme single target damage. 5 hits. Uses weapon's element. Critical Hits deal double damage.Switches to | Wiki |
| Virtuose Strike | Maelle | — | — | Reach Relationship Level 3 with Maelle | Deals high single target Physical damage. 5 hits.Switches to; Level 1 gradient | Wiki |
| Abbest Wind | Monoco | 2 | — | Abbest | Deals low single target Physical damage. 1 hit; Plays a second turn. Agile Mask: Costs 0 AP2 | Wiki |
| Aberration Light | Monoco | 7 | — | Aberration | Deals high Light damage to all enemies. 2 hits. Applies 4 Burn per hit. Agile Mask: Applies 2 more Burn per hit.4 | Wiki |
| Ballet Charm | Monoco | 2 | — | Ballet | Deals low single target Light damage. 1 hit. Applies Powerless to the target for 3 turns. Caster Mask: Increased damage.3 | Wiki |
| Bénisseur Mortar | Monoco | 5 | — | Bénisseur | Deals medium single target Ice damage. 3 hits. Change to Almighty Mask Almighty if target is Marked; Caster Mask: Increased damage.6 | Wiki |
| Boucheclier Fortify | Monoco | 3 | — | Boucheclier | Applies Shell to 1-3 allies for 3 turns. Heavy Mask: Also applies 1 Shield5 | Wiki |
| Braseleur Smash | Monoco | 4 | — | Braseleur | Deals medium single target Fire damage and applies 3 Burn. 2 hits. Balanced Mask: Increased damage2 | Wiki |
| Break Point | Monoco | — | — | Reach Relationship Level 7 (max) with Monoco | Deals extreme single target damage. 1 hit. Uses weapon's element. Fills the target's Break Bar and Breaks it.; Level 3 Gradient | Wiki |
| Bruler Bash | Monoco | 4 | — | Bruler | Deals medium single target Physical damage. 3 hits. Can Break; Caster Mask: Increased damage.4 | Wiki |
| Chalier Combo | Monoco | 7 | — | Chalier | Deals high single target Physical damage. 6 hits. Interrupted if failed. Balanced Mask: Increased damage.3 | Wiki |
| Chapelier Slash | Monoco | 7 | — | Chapelier | Deals high Physical damage to all enemies. 3 hits. Applies Mark; Agile Mask: Increased damage.4 | Wiki |
| Chevalière Ice | Monoco | 6 | — | Gold Chevalière | Deals high Ice damage to all enemies. 3 hits. Applies Slow to the targets for 3 turns. Balanced Mask: Increased damage.2 | Wiki |
| Chevalière Piercing | Monoco | 3 | — | Ceramic Chevalière | Deals single target Physical damage through Shields. 6 hits. Damage increased for each Shield on the target. Agile Mask: Increased damage.3 | Wiki |
| Chevalière Thrusts | Monoco | 7 | — | Steel Chevalière | Deals high Physical damage to all enemies. 3 hits. Critical Hits deal double damage. Heavy Mask: Increased damage.3 | Wiki |
| Clair Enfeeble | Monoco | 5 | — | Clair | Deals medium Light damage to all enemies. 1 hit. Applies Powerless for 3 turns. Balanced Mask: Increased damage.3 | Wiki |
| Contorsionniste Blast | Monoco | 6 | — | Contorsionniste | Deals medium Physical damage to all enemies. 1 hit. Heals all allies by 10% Health for each enemy hit. Balanced Mask: Increased damage.2 | Wiki |
| Création Void | Monoco | 9 | — | Création | Deals extreme Void damage to random targets. 3 hits. More damage if the same target is hit multiple times. Caster Mask: Increased damage.4 | Wiki |
| Cruler Barrier | Monoco | 4 | — | Cruler | Applies 1-2 Shields to the target. Heavy Mask: Gives 2 AP to the target.4 | Wiki |
| Cultist Blood | Monoco | 3 | — | Greatsword Cultist | Deals medium Dark damage to all enemies. 3 hits. Heavy Mask: Increased damage.5 | Wiki |
| Cultist Slashes | Monoco | 5 | — | Reaper Cultist | Deals medium single target Dark damage. 3 hits. Deals more damage the less Health Monoco has. Agile Mask: Increased damage.3 | Wiki |
| Danseuse Waltz | Monoco | 8 | — | Danseuse | Deals high single target Fire damage. 3 hits. Deals more damage against Burning targets. Balanced Mask: Increased damage.3 | Wiki |
| Démineur Thunder | Monoco | 2 | — | Démineur | Deals low single target Lightning damage. 1 hit. Deals extra Break Damage; Caster Mask: Increased Break damage.5 | Wiki |
| Duallist Storm | Monoco | 8 | — | Dualliste | Deals extreme single target Physical damage. 4 hits. Can Break; Almighty Mask: Increased damage.1 | Wiki |
| Échassier Stabs | Monoco | 4 | — | Échassier | Deals medium single target Physical damage. 2 hits. Agile Mask: Increased damage4 | Wiki |
| Évêque Spear | Monoco | 6 | — | Évêque | Deals high single target Earth damage and applies Powerless for 3 turns. 1 hit. Heavy Mask: Increased damage.3 | Wiki |
| Gault Fury | Monoco | 3 | — | Gault | Deals low single target Physical damage. 4 hits. Applies Mark; Balanced Mask: Increased damage.2 | Wiki |
| Glaise Earthquakes | Monoco | 4 | — | Glaise | Deals medium Earth damage to all enemies. 3 hits. Applies Powerful to self. Heavy Mask: applies Powerful to all allies.6 | Wiki |
| Grosse Tête Whack | Monoco | 6 | — | Grosse Tête | Deals high single target Physical damage. 5 hits. Applies Defenceless for 3 turns. Heavy Mask: Increased damage.4 | Wiki |
| Hexga Crush | Monoco | 5 | — | Hexga | Deals medium single target Earth damage. 2 hits. Applies Defenceless to the target for 3 turns. Heavy Mask: Increases Defenceless duration to 5 turns.6 | Wiki |
| Jar Lampstorm | Monoco | 5 | — | Jar | Deals medium Physical damage to all enemies. 4 hits. Heavy Mask: Increased damage.6 | Wiki |
| Lampmaster Light | Monoco | 5 | — | Lampmaster | Deals high Light damage to all enemies. 1 hit. Increased damage at each cast. Almighty Mask: Increased damage.1 | Wiki |
| Lancelier Impale | Monoco | 2 | — | Lancelier | Deals low single target Ice damage. 1 hit. Slow the target for 3 turns. Agile Mask: Increased damage.4 | Wiki |
| Luster Slices | Monoco | 3 | — | Luster | Deals low single target Physical damage. 3 hits. Applies Rush to self for 3 turns. Agile Mask: Increased damage.3 | Wiki |
| Mighty Strike | Monoco | — | — | Reach Relationship Level 3 with Monoco | Deals high single target damage. 2 hits. Uses weapon's element. Deals double damage if the target is Stunned; Goes to Almighty Mask Almighty.Level 1 Gradient | Wiki |
| Moissonneuse Vendange | Monoco | 5 | — | Moissonneuse | Deals High single target Physical damage. 3 hits. Can Break; Balanced Mask: Increased damage.2 | Wiki |
| Obscur Sword | Monoco | 6 | — | Obscur | Deals high single target Dark damage. 5 hits. Deals more damage against Powerless targets. Heavy Mask: Increased damage.3 | Wiki |
| Orphelin Cheers | Monoco | 3 | — | Orphelin | Applies Powerful to 1-3 allies. Caster Mask: Also gives 3 AP to targets.3 | Wiki |
| Pèlerin Heal | Monoco | 5 | — | Pèlerin | Applies Regen to all allies. Caster Mask: also Heals 40% Health.3 | Wiki |
| Portier Crash | Monoco | 8 | — | Portier | Deals high Physical damage to all enemies. 1 hit; Can Break; Heavy Mask: Increased damage.5 | Wiki |
| Potier Energy | Monoco | 4 | — | Potier | Gives 1-3 AP to all allies. Caster Mask: Gives 1 additional AP6 | Wiki |
| Ramasseur Bonk | Monoco | 2 | — | Ramasseur | Deals low single target Dark damage. 1 hit. Can Break; Agile Mask: fills 20% of the target's Break Bar.4 | Wiki |
| Rocher Hammering | Monoco | 3 | — | Rocher | Deals medium single target Physical damage. 4 hits. Can Break; Heavy Mask: Increased damage.3 | Wiki |
| Sakapatate Estoc | Monoco | 3 | — | Ranger Sakapatate | Deals low single target Lightning damage. 1 hit. Deals more damage if the target is Stunned; Balanced Mask: Increased damage.3 | Wiki |
| Sakapatate Explosion | Monoco | 4 | — | Catapult Sakapatate | Deals medium Lightning damage to random enemies. 3 hits. Critical Hits trigger an additional hit. Caster Mask: Increased damage.6 | Wiki |
| Sakapatate Fire | Monoco | 9 | — | Ultimate Sakapatate | Deals extreme Fire to all enemies. 3 hits. Apply 3 Burn per hit. Almighty Mask: Increased damage.1 | Wiki |
| Sakapatate Slam | Monoco | 7 | — | Robust Sakapatate | Deals high Physical damage to all enemies. 1 hit. Increased damage to Marked targets. Heavy Mask: Increased damage.5 | Wiki |
| Sanctuary | Monoco | — | — | Reach Relationship Level 5 with Monoco | Gives 2 Shields and applies Regen to all allies for 3 turns.Level 2 Gradient | Wiki |
| Sapling Absorption | Monoco | 6 | — | Sapling | Deals high Dark damage. 3 hits. Recovers 5% Health on hit. Caster Mask: Increased damage and double Heal5 | Wiki |
| Stalact Punches | Monoco | 4 | — | Stalact | Deals medium single target Ice damage. 4 hits. High Break damage; Heavy Mask: Increased damage.4 | Wiki |
| Troubadour Trumpet | Monoco | 3 | — | Troubadour | Applies a random buff to 1 to 3 allies. Caster Mask: applies a second random buff.4 | Wiki |
| All Set | Sciel | 6 | 6 | Card Weaver or Twilight Dance | Applies Shell, Powerful, and Rush to all allies.Gain | Wiki |
| Bad Omen | Sciel | 3 | 4 | Marking Card or Delaying Slash | Deals low Dark damage to all enemies. 2 hits. Applies 2 Foretell per hit.Gain | Wiki |
| Card Weaver | Sciel | 3 | 4 | Dark Cleansing or All Set | Deals low single target Physical damage. 1 hit. Propagates target's Foretell to all enemies. Plays a second turn.Gain | Wiki |
| Dark Cleansing | Sciel | 0 | 2 | Spectral Sweep, Card Weaver, or Intervention | Cleanses an ally of their Status Effects and propagates the target's buff to all allies.Gain | Wiki |
| Dark Wave | Sciel | 6 | 10 | Grim Harvest, Delaying Slash, or Final Path | Deals high Dark damage to all enemies. 3 hits. Consumes all Foretell for increased damage.Gain | Wiki |
| Delaying Slash | Sciel | 5 | 6 | Bad Omen or Dark Wave | Deals medium single target damage. 2 hits. Uses weapon's element. Consumes Foretell to increase damage and delay target's turn.Gain | Wiki |
| Doom | Sciel | — | — | Reach Relationship Level 5 with Sciel | Deals very high single target Dark damage. 3 hits. Applies Powerless, Defenceless, and Slow for 3 turns. Can Break; Level 2 Gradient | Wiki |
| End Slice | Sciel | — | — | Reach Relationship Level 7 (max) with Sciel | Deals extrema single target Physical damage. 1 hit. Damage is increased for each Foretell consumed since the beginning of the battle.; Level 3 Gradient | Wiki |
| Final Path | Sciel | 9 | 10 | Plentiful Harvest, Dark Wave, Intervention, or Twilight Dance | Deals extreme single target Dark damage and applies 10 Foretell 1 hit. Can BreakGain | Wiki |
| Firing Shadow | Sciel | 3 | 2 | Searing Bond, Plentiful Harvest, or Fortune's Fury | Deals low Dark damage to all enemies. 3 hits. Consumes 1 Foretell per hit for increased damage.Gain | Wiki |
| Focused Foretell | Sciel | 2 | — | — | Deals medium single target Physical damage. 1 hit. Applies 2 Foretell; Applies 3 additional Foretell if target has 0 ForetellGain | Wiki |
| Fortune's Fury | Sciel | 5 | 6 | Firing Shadow or Our Sacrifice | Target ally deals double damage for 1 turn.Gain | Wiki |
| Grim Harvest | Sciel | 5 | 6 | Sealed Fate or Dark Wave | Deals medium single target Dark damage. 1 hit. Heals all allies by 30% Health. Consumes Foretell to increase Heal by 5% per ForetellGain | Wiki |
| Harvest | Sciel | 3 | 1 | Twilight Slash or Searing Bond | Deals medium single target damage. 1 hit. Uses weapon's element. Heals self by 40% Health. Consumes all Foretell to increase Heal by 5% per ForetellGain | Wiki |
| Intervention | Sciel | 5 | 6 | Spectral Sweep, Dark Cleansing, or Final Path | Targeted ally plays immediately and gains 4 APGain | Wiki |
| Marking Card | Sciel | 3 | 2 | Focused Foretell or Bad Omen | Deals medium single target Dark damage. 2 hits. Applies Mark to the target. Applies 3 ForetellGain | Wiki |
| Our Sacrifice | Sciel | 4 | 8 | Fortune's Fury or Twilight Dance | Deals extreme Dark damage to all enemies. 1 hit. Absorbs allies' Health and enemies' Foretell to deal increased damage.Gain | Wiki |
| Phantom Blade | Sciel | 5 | 2 | Twilight Slash or Sealed Fate | Deals high single target Dark damage. 1 hit. Consumes all Foretell to deal additional damage. Can BreakGain | Wiki |
| Plentiful Harvest | Sciel | 4 | 4 | Firing Shadow or Final Path | Deals medium single target Physical damage. 2 hits. Consumes all Foretell on a target and gives 1 AP to a party member for each Foretell consumed.Gain | Wiki |
| Rush | Sciel | 3 | 1 | Focused Foretell or Spectral Sweep | Applies Rush to 1-3 allies, increasing their speed for 3 turns.Gain | Wiki |
| Sealed Fate | Sciel | 4 | 4 | Phantom Blade or Grim Harvest | Deals high single target damage. 5-7 hits. Uses weapon's element. Each hit can consume 1 Foretell to deal 200% more damage. Critical Hits don't remove the Foretell but still gets the damage increase.Gain | Wiki |
| Searing Bond | Sciel | 4 | 2 | Harvest or Firing Shadow | Deals medium single target Dark damage. 1 hit. Applies 5 Foretell; Also deals damage and applies Foretell to every other Burning enemies.Gain | Wiki |
| Shadow Bringer | Sciel | — | — | Reach Relationship Level 3 with Sciel | Deals high single target Dark damage to random enemies. 10 hits. Applies 1 Foretell per hit.; Level 1 Gradient | Wiki |
| Spectral Sweep | Sciel | 7 | 2 | Rush or Dark Cleansing | Deals medium single target damage. 2 to 6 hits. Uses weapon's element. Applies 1 Foretell per hit. Critical Hits apply an additional ForetellGain | Wiki |
| Twilight Dance | Sciel | 9 | 10 | Our Sacrifice, All Set, or Final Path | Deals extreme single target Dark damage. 4 hits; During Twilight, extends Twilight duration by 1 turn. Consumes all Foretell to deal additional damage.Gain | Wiki |
| Twilight Slash | Sciel | 2 | — | — | Deals low single target Dark damage. 1 hit. Consumes all Foretell to deal additional damage.Gain | Wiki |
| Angel's Eyes | Verso | — | — | Reach Relationship Level 7 (max) with Esquie | Deals extreme Physical Damage. 8 hits. Gain 1 additional Perfection per hit. Applies Aureole to Verso, reviving him if he dies.Level 3 Gradient | Wiki |
| Ascending Assault | Verso | 5 | 4 | Blitz or Speed Burst | Deals low single target damage. 1 hit. Uses weapon's element. Increased damage at each cast. Rank S: Costs 2 APRank S | Wiki |
| Assault Zero | Verso | 3 | — | — | Deals low single target damage. 5 hits. Uses weapon's element. Critical Hits generate 1 additional Perfection; Rank B: Increased damage.Rank B | Wiki |
| Berserk Slash | Verso | 4 | 2 | Quick Strike, Burden, Perfect Break, or Defiant Strike | Deals medium single target Physical damage. 3 hits. Damage is increased for each Health Verso is missing. Rank C: Increased damage.Rank C | Wiki |
| Blitz | Verso | 3 | 2 | Purification, Ascending Assault, Radiant Slash, or Perfect Break | Deals low single target Physical damage. 1 hit. Plays a second time. Kills non-boss enemies with less than 10% Health. Rank B: Increased damage.Rank B | Wiki |
| Burden | Verso | 1 | 4 | Berserk Slash or Phantom Stars | Removes all Status Effects from all allies and applies them to Verso. Gains 1 Rank. | Wiki |
| Defiant Strike | Verso | 3 | 6 | Berserk Slash or Strike Storm | Deals high single target Physical damage that applies Mark 2 hits. Costs 30% of current Health. Rank B: Increased damage.Rank B | Wiki |
| End Bringer | Verso | 9 | 10 | Light Holder or Steeled Strike | Deals extreme single target Physical damage. 6 hits. Increased damage if the target is Stunned; Rank A: Can reapply StunRank A | Wiki |
| Follow Up | Verso | 5 | 4 | Purification | Deals medium single target Light damage. 1 hit. Damage increased for each Free Aim shot this turn, up to 10 times. Rank S: Costs 2 APRank S | Wiki |
| From Fire | Verso | 4 | — | — | Deals medium single target damage. 3 hits. Uses weapon's element. Heals self by 20% Health if the target Burns; Rank B: Increased damage.Rank B | Wiki |
| Leadership | Verso | 3 | 4 | Powerful or Phantom Stars | Reduces current Rank. Gives 2-4 AP to other allies. Rank C: +1 more AP to other allies.Rank C | Wiki |
| Light Holder | Verso | 4 | 6 | Radiant Slash or End Bringer | Medium single target Light damage. 5 hits. At completion, gains 1 Rank. Rank A: +2 APRank A | Wiki |
| Marking Shot | Verso | 2 | 1 | Assault Zero or Quick Strike | Deals low single target damage. 1 hit. Uses weapon's element. Applies Mark; Rank C: Increased damage.Rank C | Wiki |
| Overload | Verso | 6 | 6 | Follow Up or Speed Burst | Increases Rank to Rank A and refills all AP, but sets self-Health to 1. | Wiki |
| Paradigm Shift | Verso | 1 | 2 | Purification, Quick Strike, or Perfect Break | Deals low Physical single target damage and gives 1-3 AP back. 3 hits. Rank C: +1 APRank C | Wiki |
| Perfect Break | Verso | 7 | 4 | Blitz, Paradigm Shift, or Berserk Slash | Deals very high single target Light damage. 1 hit. Can Break; Rank S on Break; Rank B: Costs 5 APRank B | Wiki |
| Perfect Recovery | Verso | 3 | 1 | From Fire | Recovers 50% Health and dispels Status Effects. Gives 0-2 Perfection; Rank C: Increased heal to 100% Health.Rank C | Wiki |
| Phantom Stars | Verso | 9 | 8 | Leadership or Burden | Deals extreme Light damage to all enemies. 5 hits. Can Break; Rank S: Costs 5 APRank S | Wiki |
| Powerful | Verso | 3 | 2 | Quick Strike or Leadership | Applies Powerful to 1-3 allies, increasing damage they deal for 3 turns. Gives 0-2 Perfection; Rank A: Duration increased to 5 turns.Rank A | Wiki |
| Purification | Verso | 5 | 2 | Perfect Recovery, Paradigm Shift, Blitz, or Follow Up | Deals single target medium Light damage. 2 hits. Dispels self status effects. Rank B: Increased damage.Rank B | Wiki |
| Quick Strike | Verso | 2 | 2 | Marking Shot, Paradigm Shift, Powerful, or Berserk Slash | Deals low single target Physical damage. 1 hit. Rank D: Gives more PerfectionRank D | Wiki |
| Radiant Slash | Verso | 2 | 4 | Blitz or Light Holder | Deals low Light damage to all enemies. 1 hit. Can Break; Rank C: Increased damage.Rank C | Wiki |
| Sabotage | Verso | — | — | Reach Relationship Level 3 with Esquie | Deals medium Physical damage to all enemies. 1 hit. Applies MarkLevel 1 Gradient | Wiki |
| Speed Burst | Verso | 6 | 6 | Overload or Ascending Assault | Deals high single target Light damage. 5 hits. Damage increased by Speed difference with the target. Rank C: Increased damageRank C | Wiki |
| Steeled Strike | Verso | 9 | 10 | Strike Storm or End Bringer | After 1 turn, deals extreme single target Physical damage. 13 hits. Interrupted if any damage taken. Rank S: Increased damage.Rank S | Wiki |
| Strike Storm | Verso | 7 | 8 | Defiant Strike or Steeled Strike | Deals very high single target damage. 5 hits. Uses weapon's element. Critical Hits generate 2 additional Perfection; Rank C: Increased damage.Rank C | Wiki |
| Striker | Verso | — | — | Reach Relationship Level 5 with Esquie | Deals high single target Physical damage. 1 hit. Can Break; Level 2 Gradient | Wiki |
No skills match those filters.
Build worksheet
The Steam page describes builds as gear, stats, skills, and character synergies. Those four boxes are the worksheet. It saves in this browser; there is no account and no upload. It is your own plan, not a wiki recommendation.
Compare two characters
Pick two names to see the wiki role, species, skill count, and weapon section side by side.
| Criterion | Gustave | Maelle |
|---|---|---|
| Wiki role | Engineer | Youngest expeditioner |
| Species | Human | Painted Human |
| Skills on the wiki | 8 | 27 |
| Weapon pointer | Weapons page: Gustave/Verso | Weapons page: Maelle |
| Wiki summary | An engineer who kept Lumière’s defences and farms running, and who spends his final year on Expedition 33. | Orphaned at three and raised by Gustave, Maelle is sixteen and sees the Expedition as her way out of Lumière. |